AMD FSR 4.1. AMD has announced the expansion of support for its FidelityFX Super Resolution (FSR) 4.1 upscaling technology to a wider range of devices, including the Radeon RX 6000 series, Ryzen AI Max processors, laptops with Ryzen AI 9, and handhelds based on the Ryzen AI Z2 Extreme, Z2 Extreme, and Z2 A. Support will also be implemented on Xbox Series X and S consoles in the future.

Jack Huynh, Senior Vice President & General Manager of AMD’s Computing & Graphics Group, noted that FSR 4.1 is already integrated into Radeon RX 7000 and 9000 graphics cards, as well as the PlayStation 5 and PlayStation 5 Pro via the PSSR (PlayStation System Scaler Resolution) technology, developed in collaboration with Sony under the Amethyst project.
AMD FSR 4.1: why it matters
Regarding Radeon RX 6000 graphics cards, AMD stated that it has revised the upscaling model, optimized the code, and improved visual quality and performance across the entire range, from high-end models down to the 6400 series. The company claims that FSR 4.1 offers remarkable image quality and sharpness on the RX 6800 XT, with new optimizations for 4K resolution rendering.
In the mobile device sector, AMD has developed a dedicated machine learning model specifically for laptops with Ryzen AI 9 and handhelds equipped with Z2E and Z2A processors. This new model is more efficient than the original, occupying less than half the space and designed specifically for mobile hardware. AMD stated that it has validated the model on hundreds of different laptop and handheld configurations.
During demonstrations using Strix Halo and Gorgon Halo titles at 1440p resolution, FSR 4.1’s Performance mode reportedly offered superior visual quality compared to FSR 3.1 with higher settings, particularly during action scenes, while maintaining a stable frame rate above 60 fps. Even on handheld displays at 1080p resolution, the difference was significantly noticeable.
AMD also announced that it is working to extend FSR support to other APUs (Accelerated Processing Units) in the future.
What changes and what are the effects
ASUS confirmed that the update to FSR 4.1 will be available on the ROG Xbox Ally, ROG Flow Z13, and TUF A14. Scott Van Vliet, Chief Technology Officer of Microsoft’s Xbox division, highlighted the twenty years of collaboration between AMD and Xbox, citing technologies such as DirectX, Advanced Shader Delivery, and AutoSR.
The FSR 4.1 technology will be implemented on Xbox Series S and X shortly. The two companies have worked in close synergy to optimize integration, providing developers with an additional tool to enhance game performance and visual quality. Van Vliet also previewed that the collaboration will continue with the Helix project, which will also leverage FSR.
Finally, AMD outlined the next steps in FSR development: FSR Redstone is already available in over 400 games on Radeon series 9000 graphics cards. Improvements to frame generation are planned to ensure smoother frame pacing, and work is underway to implement ray regeneration in a greater number of titles. The company concluded by reiterating that its primary goal is to offer players a more engaging and immersive gaming experience.
Source and further reading on AMD FSR 4.1: original article.
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